Score
– Overall
– Immersion
– Puzzles
– Hints
– Fun
– Scenario
Summary
– 60 minutes
– 4-6 players (we suggest 4)
– Escape 60
– Calgary, Alberta, Canada
King of Cocaine was the fourth room we tackled at Escape 60 that day. In this scenario, it’s 1994, and the Escobar empire has been falling apart since his assassination. The Cali cartel has been slowly taking over free territory, officially starting a territory war among all the gangs. During an operation, half of our group was kidnapped. We then had 60 minutes to break into the safe house, free our group, and sabotage their current operation. The scenario is much more detailed on the website. We liked the scenario as it has a clear goal and is well written.
The decor was well done and quite realistic. However, it was only two rooms, and compared to the other escape rooms at this location, it wasn’t as impressive. We started the room separated, with half of us handcuffed to the wall in the smaller room. We liked that it matched the storyline perfectly.

The introduction to the game is given in a separate room before starting, which is great. There was music playing when we started the game, but it eventually stopped—we’re not sure why! That’s too bad because, after it stopped, we could hear people outside the room. The puzzles were fun to solve and all related to the theme. We thought there weren’t that many puzzles, and it was mostly traditional locks. The hints were given using a walkie-talkie, and this time we had to ask for “amigo.” It’s clever to have a character answering the walkie-talkie calls.
Overall, we liked the puzzles in the room but weren’t as impressed with the decor and immersion as with their other rooms. It’s not appropriate for kids and better suited for smaller groups of 4 people. We are happy with our performance as we completed the room with 10 minutes to spare and only asked for two hints. We liked it, and we escaped!
: Yes
Andrea




