Score
– Overall
– Immersion
– Puzzles
– Hints
– Fun
– Scenario
Summary
– 50 minutes
– 4-10 players (we suggest 4)
– Locked Canada
– Vancouver, British Columbia, Canada
Isolation chambers is the second room that we’ve done at Locked. We were nervous to start this room because it was the continuation of The Asylum which was a terrifying room.
In this scenario, we were put in jail after being caught in the asylum investigating. We are trying to escape but this prison is a bit mysterious. There are many clues left behind to help us find the secret exit of the prison.
We start separated in 4 different cells with all doors locked. If you are claustrophobic or uncomfortable in the dark, it may not be the right escape room for you. The decors were realistic, creepy and scary. We were impressed with the realism of the cells in the first room and going into the second room was just terrifying.

There was a nice variety of puzzles but it wasn’t always related to the theme. We have done this escape room as a group of 4 and we don’t recommend to have a bigger group than that. The puzzles were fun to solve and well thought of.
For the hints, we got lucky with our game master that was very energetic and passionate. To ask for help, we use a walkie talkie and the game master comes in the room to help us. It’s not our favorite way of giving hints because it affects the immersion when the game master comes in. But, since the game master was so passionate and knowledgeable of the room, it wasn’t as bad.
Overall, we had fun during the escape room and talking about it after, since there were a few jump scares. We were able to finish just before running out of time. We are happy with our performance although, if it wasn’t as scary we would have done better. We liked it and we escaped!
: Yes
Sophie



