Score
– Overall
– Immersion
– Puzzles
– Hints
– Fun
– Scenario
Summary
– 60 minutes
– 2-8 players (we suggest 3-4)
– Amaze
– Calgary, Alberta, Canada
The second escape game done at Amaze in Calgary is Cabaret Voltaire. In this scenario, Cabaret Voltaire was founded as a sophisticated rejection of wealth, war, and the culture of its time, and it was opened in the once-empty back room of the Gottfried bar. Shortly after its opening, it became the most popular spot in Zurich. Those who were part of a culture too denigrated began arriving in droves, driving its creators completely mad. To deter unwanted visitors, the cabaret acts went to extremes: some featuring artists mocking their audience and others having little or no intention to entertain. However, no matter how extreme or insulting these performances were, unwanted visitors would not be deterred. To combat this, the creators of the cabaret eventually closed it down and built a brick wall to prevent people from entering. Your friend Hans, the bartender at Gottfried, has discovered a heinous plot orchestrated by the creators of Cabaret Voltaire: as an act of defiance, they have managed to steal famous artworks from across Europe and plan to destroy them at the stroke of midnight. You find yourself inside the cabaret to realize that you have been trapped by the creators. You have one hour to escape, or else you will become a permanent fixture on the walls of the cabaret.

The scenario is long and very detailed with clear goals. We liked that there was multiple rooms in this escape room. The decors are beautiful, and there are many vintage elements to match the era of this scenario. There is background music related to the theme to enhance immersion. However, there was a strange smell since it’s in a damp basement.
The puzzles are difficult in this room, and we didn’t understand the logic of some of them. They are mainly automated puzzles with a few traditional locks. There are 2 puzzles that have the same logic and operation, which is something we don’t like. Hints are given on a screen, but we are not sure how to request them. We think that the game master must follow our progress and gives us a clue when we’re falling behind.
Overall, we enjoyed this escape game because the decorations are realistic, the puzzles were well done, and the clues are given in an original way. Gaël recommends doing this room. It’s not scary so it’s family friendly and it’s perfect for groups of 3-4. We are feeling a bit down about our performance because we barely succeeded, and we asked for 4 hints. We liked it and we escaped!
: Yes
Sophie



